﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using Yugi.Client.Card;

namespace APIEffect
{
    public partial class APIManager
    {
        public List<int> Choice_Card_Table_CurrentPlayer(int SoLaCanChon,YType type)
        {
            return APIRequest.Choice_Card_Table_CurrentPlayer(SoLaCanChon,type);            
        }
        public List<int> Choice_Card_Hand_CurrentPlayer(int SoLaCanChon, YType type)
        {
            return APIRequest.Choice_Card_Hand_CurrentPlayer(SoLaCanChon,type);
        }
        public List<int> Choice_Card_Hand_AnotherPlayer(int SoLaCanChon, YType type)
        {
            return APIRequest.Choice_Card_Hand_AnotherPlayer(SoLaCanChon,type);
        }
        public List<int> Choice_Card_Table_AnotherPlayer(int SoLaCanChon,YType type)
        {
            return APIRequest.Choice_Card_Table_AnotherPlayer(SoLaCanChon, type);
        }
        public List<int> Choice_Card_List(int SolacanChon,List<int> danhsach)
        {
            return APIRequest.Choice_Card_List(SolacanChon, danhsach);
        }
        public List<int> Choice_Card_List(int SolacanChon, List<int> danhsach,int nguoinhan)
        {
            return APIRequest.Choice_Card_List(SolacanChon, danhsach, nguoinhan);
        }
        public List<int> Choice_Card_OnTable(int nguoinhan,int SoLaCanChon,YType type)
        {
            return APIRequest.Choice_Card_OnTable(nguoinhan, SoLaCanChon, type);
        }
        public List<int> Ask_Player(int id_player,string message)
        {
            return APIRequest.Ask_Player(id_player, message);
        }
    }
}
